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Continue east past Highcastle. Follow the main road northwest until you reach the river. You will begin the final chapter in the caverns below Sethanon. Take the picklocks from one of the bodies. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Continue north and cross the next bridge to the west. Defeat Makala and the two Dreads he summons to protect the Lifestone and bring peace to the kingdom. He will use the Cup of Rlnn Skrr to learn all the spells that Owyn knows. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Return to Duke Martin south of Northwarden and show him the plans. Fight your way north through three tough battles and then speak to Baron Gabot in Northwarden. (Your defense will go up by more if you emphasize it.) One of the houses has a map of the area. He will reward you with a Ring of the Golden Way. Just past the fork you will run into a trap. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Travel north past Romney and through Prank's Stone. He will recommend that you talk to Abuk to learn more about the spyglass. Use the password 'VICTORY' to open it. To the northeast you will find three pantathians who are causing the energy drain. In Maloc's Cross you can learn about Lysle Rigger who is hiding in the barn in Darkmoor. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. Continue through Lyton to Silden. He will give you the ruby and in return you will sharpen his sword for him. Take all of them because you will need them to get out. The priestess will ask you to find some grain for them. Finn will appear and will escort you to Prince Arutha. Travel east toward Raglam and just before the town you will see a broken catapult aimed at the town. Sumani in the Inn in LaMut, will suggest you speak to a gem dealer named Keifen Alescook in Loriel. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. Go to Eggley to the west and use Nivek's key to unlock the shop. Craig the Logger (Chapter 7) Eventually you will see a pass to the east. Continue along the road to the east and you will come across a house. Enter it from the south by the mountains to avoid the pirates. You need to have a virtue key to get it. He will not tell you anything until you become protectors of the faith. Return to the Temple of Dala to the west and give them the Sack of Grain. He looks identical to James. Northeast you will find another trio of houses. Betrayal at Krondor Part 29 - Chapter II 578 views Dec 10, 2019 Nooo, the band is splitting up! He will release the barrier surrounding Pug. She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. Return to Irmelyn in Armengar to claim a 200 gold reward. You will find Steelsoul's house between Sloop and Silden with KEEP OUT signs in front of it. The chapter walkthroughs will tell you if there is a chest in the area and its solution. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Use this key to open most of the locked doors under Sethanon. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Gorath will translate the inscription and you will have to answer a riddle to open the box. Return to the Temple of Dala to the west and give them the Sack of Grain. To the south near the river you will meet Obkhar. This cannot be! You will find the Cup of Rlnn Skrr in a house in the southeast corner of the island guarded by some Pantathians. Follow the main road northwest until you reach the river. Betrayal at Krondor: Midkemia - a realm of enchantment and ancient magic where elves, dwarves and man once battled an unimaginable evil across rifts in time and space. Return to the catapult and use the gear to fix it, then use the catapult on the town. Visit Craig the logger in the south end of Dimwood. Click on it and you will be attacked by a powerful Moredhel spellcaster and three moredhel warriors. In a large room to the northwest you find Gamina guarded by some enemies. Return to Duke Martin south of Northwarden and show him the plans. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Continue along the road to the east and you will come across a house. He will tell you that he used to be young but something sapped his energy in the woods to the east. When you spot a path to the north, take it. At the overhead map screen, press and hold Alt-Right Shift-~ (tilde) for a few seconds. Continue along the road to the east and you will come across a house. Soon your party members will become sick. Continue along the road to the east and you will come across a house. In the barracks in LaMut, Captain Belford will tell you that a ruby has been stolen by the Grey Warriors. Chapter 9 - Mad Gods Rage Look inside the house to the northwest to find a message left by Pug. He will tell you to report to Duke Martin. Chapter 6 - Betrayal Follow the east side of the river north. Arlie Steelsoul (Chapter 3) He will ask you to retrieve one of his IronJaw traps from the area. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. Enter Romney and go the Black Sheep Tavern. Owyn will join your party before you leave. You will find the moredhel near a house south of Decamp on the Teeth. Use the password 'VICTORY' to open it. Use the two remaining Vapor Masks to jump into the river and escape the mines. See below for a walkthrough for this sub-quest. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. To the south near the river you will meet Obkhar. Continue to the southern end of the passage and if you have Stellan's map you will be able to enter Sarth's library. In a room near the east side of the cave with two chest, use the key ROPE to open the lower chest and take the Abbot's Journal from inside. He will tell you what he knows about the rift machine. Take the maps from inside. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. He will ask you to check out a rumor about some moredhel illusionists in the area. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. You will find the moredhel near a house south of Decamp on the Teeth. When you leave the mine you will be in the dwarf town of Caldara. Past the temple you will see a path to the west that leads to a Waterfall. Chapter 8 - Of Lands Afar You can buy some in the shop in Northwarden if you have none. Inside a woman will ask you to help her with her stable door. Use this key to open most of the locked doors under Sethanon. She will give you a Tuning Fork among other things. If you don't have one, you can find one to the north. Return to the Temple of Dala to the west and give them the Sack of Grain. Take the Mist Devil back to Silden. Craig the Logger (Chapter 7) Just west of Romney you will find a strange house behind a hill. System Location; DOS <path-to-game>\GAMES\ You will begin this chapter in the sewers below Krondor. To the northeast you will find three pantathians who are causing the energy drain. You will find another Brak Nurr at the far west end of the next level. Go west to the bridge and give the goblins the password you found earlier to be allowed to pass. You will see a burial cloth and a shovel. You can buy some in the shop in Northwarden if you have none. Search the lower level thoroughly to find and kill all six spellweavers. Open the door of the stable just to the north and return to her. Got a Betrayal at Krondor walkthrough, FAQ or Guide? The magical barrier will be gone now that the six are dead. He will tell you where the Waani device is located. 2000-2011 mikesrpgcenter.com. The Ghost of Jarel Lycrow (Chapter 2) Continue north and speak to the gods of Timirianya through the pillars. You will see a burial cloth and a shovel. Defeat the enemies and take the Idol of Lassur from the trapped chest. Leave the palace through the sewers and leave through the exit in the south. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Leave the sewers and Krondor. Continue east past Highcastle. Once you get into the cheat mode (accessable only from the tactical map), by holding down ALT, RIGHT SHIFT and the ~ Key for about a second, you'll "find" a moredhal (sp?) Go east from his house and cross the bridge. You will be confronted by a thief named Limm but will be allowed to pass. Go back west and then south from Highcastle. Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Take the maps from inside. Use the Key of Lineages you received from Calin to enter the ruins. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. Your way will be blocked by soldiers before the bridge, though. Go east to a farmstead and look in the house. You will begin this chapter in the sewers below Krondor. Return to Craig and give him the trap. Inside a woman will ask you to help her with her stable door. Return to the catapult and use the gear to fix it, then use the catapult on the town. To the northwest you will find the passage to the lower levels. Give him one of your Vapor Masks so that he may escape. Use the password 'GLAMREDHEL' to open the chest inside and take the Exotic Sword. Go back east toward Silden and behind a large hill you will find three moredhel boxes. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. You must follow the spyglass trail to finish the chapter. Return in a day and Steelsoul's man will allow to pass. Leave the town and just to the northeast you will come across Ugyne Corvalis, the Count's daughter. Then north towards Tyr Sog, picking up the Ruby along the way. Return to Duke Martin and he will tell you to return to Northwarden. He will release the barrier surrounding Pug. Look in the well near the south side of the town to find the Knight's Piece. The Ghost of Jarel Lycrow (Chapter 2) The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. In the southeast corner of the area you will find two IronJaw traps in a chest. In the next room you will find the Oracle of Aal. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. ). In the southeast corner of the area you will find two IronJaw traps in a chest. Speak to Moraeulf and he will give you the password. Return to the bridge and give the soldiers the password. He will reward you with 300 gold and a virtue key. Use some Fadamor's Formula to open the barn door and find Tamney. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Follow the north bank of the river closely until you reach the western mountains and then go north, hugging the mountain, to avoid the sleeping glade. Northeast you will find another trio of houses. Continue north to the large wooded area and go east. He will tell you to ask someone named Isaac about the ruby. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. Go to Eggley to the west and use Nivek's key to unlock the shop. To the south is the Temple of Sung. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Take all of them because you will need them to get out. To the west you will find 3 Vapor Masks. Chapter 8 - Of Lands Afar She has been rendered helpless by Makala, though, so Gorath will stay behind to protect her while Pug and Owyn continue on to Makala. You can find spoiled rations in the inn in Silden. You will find another Brak Nurr at the far west end of the next level. On either the north or the south side of the lake in the middle of the forest you will find a Rusalki who will ask for your help. If you follow the spider trail to Krondor you will discover that the Upright Man has been murdered, but you will be no closer to the Nighthawk's headquarters. Tamney will ask you to retrieve some geomancer stones from the Diviner's Halls. He will reveal himself as Neville, the son of Count Corvalis, and the leader of the Nighthawks. You can buy some in the shop in Northwarden if you have none. Squire Phillip will appear and give you the Waani device. Use the two remaining Vapor Masks to jump into the river and escape the mines. Ask him about the mines and he will tell you that documents and maps were given to a tax collector in Eggley. Go east to a farmstead and look in the house. To the northeast you will find three pantathians who are causing the energy drain. You can find spoiled rations in the inn in Silden. If you don't have any, you can buy some in the shop in town. He will release the barrier surrounding Pug. Continue past the town and find the Catapult Gear in a trapped chest just before the bridge. Head east through Darkmoor and Maloc's Cross. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. Go west from there and speak to the farmer in his house. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go southeast and you will eventually find Duke Martin. She will give you a Tuning Fork among other things. Visit Craig the logger in the south end of Dimwood. To the northwest you will find the passage to the lower levels. He will tell you more about Neville's death and where to find Navon. Their defense will go up by 25. Just behind the hill to the northwest you will find the moredhel boxes. This staff will allow Owyn to cast magic again. Return to the upper level. This staff will allow Owyn to cast magic again. and everything else you'll need to beat the game: On the overhead map, hold down the ALT-Right SHIFT . The Ghost of Jarel Lycrow (Chapter 2) You will see a burial cloth and a shovel. The Diviner's Halls is a cave northeast from the town. Restock your provisions from the items inside the house. Speak to the Duke of Romney at the beginning of the third chapter. Speak to Arlie Steelsoul and he will agree to negotiate with the Duke of Romney. After Brother Dominic has been cured, search the left-most stack in the library to learn of a Tomas Megarson of Elvandar who knew Pug and Macros. He will reward you with a Ring of the Golden Way. Pug has left a another message in one of these. Make sure both Pug and Owyn learn the spell. If you have a Glazer's Guild Seal from Max Feeber's barn you will be allowed to pass. Return west to the graveyard near Nia's shop and bury the hand in Jarel Lycrow's grave. Look inside the house to the northwest to find a message left by Pug. Return to Craig and give him the trap. To the northeast you will find three pantathians who are causing the energy drain. Return to Duke Martin south of Northwarden and show him the plans. The magical barrier will be gone now that the six are dead. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. She will also tell you some of her family's history including her brother Neville's death, the brass spyglass, and the legendary sword - the Guarda Revanche. Enter the town of Raglam and enter Captain Kroldech's house, on the eastern edge of town. He will tell you how to get to Elvandar and will give you the Key of Lineages. Go southeast and you will eventually find Duke Martin. Follow the coast northwest until you reach the Dwarven mine Mac Mordain Cadal located between Zun and LaMut. He will release the barrier surrounding Pug. You will find a password in a chest at the end. Head east through Darkmoor and Maloc's Cross. In a house along the way is two sisters who will give you some Leather Leggings for a Tuning Fork. Return to the temple and the lector will make you protectors of the faith and will ask you to kill Navon Du Sandau, the leader of the Nighthawks. Enter it to find Jaftaz's bag. Their defense will go up by 25. Your way will be blocked by one of Steelsoul's men, however. In a barn you will be attacked by a group of moredhel warriors. Go to Decamp on the Teeth and speak to one of the patrons in the tavern. Confront Navon and kill him. Sadly Patrus will die in the destruction of the Rift Machine. The priestess will reward you by bestowing the blessing of the goddess Dala on one of your party members. Speak to Irmelyn in the tavern in Armengar and agree to free Obkhar from the Naphtha mines. Return to Dhatsavan's column in the ruins with the Cup. In the next room you will find the Oracle of Aal. Near the entrance of the mine you will meet the dwarf Naddur Ban Dok who will tell you about the Brak Nurr that has been causing trouble in the mine. You will find Pug in a house southeast of the ruins by the coast. You will be ambushed several times by Nighthawks along the way. Make sure both Pug and Owyn learn the spell. Return to the bridge and give the soldiers the password. Your way will be blocked by one of Steelsoul's men, however. Take all of them because you will need them to get out. He will tell you that Brother Dominic has the Quegian fever and will warn you to stay away from Sarth. He will tell you what he knows about the rift machine. Return to Irmelyn in Armengar to claim a 200 gold reward. He will also tell you that the man who ordered it was Mitchel Waylander. Take the Cellar Key from Navon's body. Sadly Patrus will die in the destruction of the Rift Machine. If you don't have any, you can buy some in the shop in town. Visit the docks and the Mist Devil will sail you to the Isle of Eortis. This will take you into the city of Sar-Sargoth. Use the password 'VICTORY' to open it. Return to Craig and give him the trap. Continue north and cross the next bridge to the west. Northeast you will find another trio of houses. HANGMAN Swollag, the famous moredhel craftsman, guarantees his work until the end of time. It is quite possible to finish the game by choosing this route. Make sure both Pug and Owyn learn the spell. Betrayal at Krondor. The fact that this cave is swarming with Nighthawks and Black Slayers marks it as the Nighthawks' hideout. In a barn you will be attacked by a group of moredhel warriors. Continue east to the town of Lyton. Visit the Temple of Dala between Tyr-Sog and Eldpoint. Go southwest to Sloop and enter the Upturned Keg. Speak to Nia in the Six Toe Tavern near Sethanon and she will tell that she closed down her shop because it is being haunted. You can find Isaac behind a big hill north of Hawk's Hollow. Open the door of the stable just to the north and return to her. Pug has left a another message in one of these. Open the door in the east wall with a Guildis Thorn. Continue all the way to the west to find the chest Moraeulf was talking about. Speak to Nia in the Six Toe Tavern and she will reward you with a Galon 'Griefmaker'. He will tell you that he used to be young but something sapped his energy in the woods to the east. Go due north and attack the goblins surrounding the house. Take the Cellar Key from Navon's body. Take into account that each skill point (the whole numbers shown in the characters' sheets) is comprised of 256 experience points each, and that reading a book again gains only 100 minus the current skill level experience points when, and only when, you are lucky with the percentage roll corresponding to that book. In the southeast corner of the area you will find two IronJaw traps in a chest. You will see a burial cloth and a shovel. Pug has left a another message in one of these. Return to the Temple of Dala to the west and give them the Sack of Grain. Go due north and attack the goblins surrounding the house. You will see a burial cloth and a shovel. He will tell you to report to Duke Martin. Return the Eliaem's Heart to the Rusalki by the lake and she will give you 12 packages of Rations and a special shell. You need to have a virtue key to get it. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. Dhatsavan will tell you to return to him the Cup of Rlnn Skrr and he will release Pug. Use this key to open most of the locked doors under Sethanon. You can find spoiled rations in the inn in Silden. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Return in a day and Steelsoul's man will allow to pass. The Naphtha Mines (Chapter 4) Speak to Glover in the house at the end of the road and pay 150 gold for the hand. Chapter 8 - Of Lands Afar Click on the assassin's body and take his rations and picklocks. He will ask you to retrieve one of his IronJaw traps from the area. Defeat them and take the Eliaem's Heart from the body of the spellcaster. Beside the path you will see a moredhel box. Go north and inside the house you will find a Crystal Staff. Chapter 6 - Betrayal The exit to the mines is in the northwest corner of the mines. When you reach the fork, continue south to take the quickest and safest route back to Krondor. Click on the house after the battle to speak to Mitchel Waylander. Open the door of the stable just to the north and return to her. The Stolen Ruby (Chapter 1) Continue north and speak to the gods of Timirianya through the pillars. Cast Union to read the riddles and answer 'DOOR', 'OUTSIDE', and 'ONION', to open the chests. He will tell you what he knows about the rift machine. Fight the goblins in the room to the north of the entrance and take the Ward of Ralen-Sheb. Defeat the enemies and take the Idol of Lassur from the trapped chest. Arlie Steelsoul (Chapter 3) Speak to the Duke of Romney at the beginning of the third chapter. Speak to Kat in the bottom-right corner of the sewers and agree to help her. Make sure both Pug and Owyn learn the spell. To the northeast you will find three houses together. Use the Royal Key of Krondor to enter the Palace. He will tell you to ask someone named Isaac about the ruby. Go south to Silden and speak to Joftaz in the Inn. Approach the town of Harlech to the west and cast "And the Light Shall Lie" to get past the soldiers. Enter it from the south by the mountains to avoid the pirates. He will tell you more about Neville's death and where to find Navon. When you leave the mine you will be in the dwarf town of Caldara. He will reward you with 300 gold and a virtue key. There are two ways you can reveal Navon's true identity as the leader of the Nighthawks: Go north to the Temple of Kahooli and ask the lector for the identity of the leader of the Nighthawks. You can fight them or you can find out the password. Continue west and see the ruins of Cavall Keep. Go back south the way you came and you will meet Duke Martin just south of where you started. Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. He will ask you to check out a rumor about some moredhel illusionists in the area. In the passageway behind the Brak Nurr, you will find a stairway leading to the next level. Make two rights and you will come across a magical barrier which is blocking the way to Makala and the Lifestone. The Temple of Dala (Chapter 3) Go northwest toward the northlands and pay the goblin leader 2000 gold to pass. Use some Fadamor's Formula to open the barn door and find Tamney. Chapter 5 - When Rivers Run Blood Return in a day and Steelsoul's man will allow to pass. Gorath will translate the inscription and you will have to answer a riddle to open the box. This guide deals with the aspect of spells. Open the door in the east wall with a Guildis Thorn. Chapter 4 - Marked for Death Return the ruby to Captain Belford in LaMut to receive a 100 gold reward. Use the password DARKNESS to open the chest and you will find the Moredhel's battle plans inside. Return to the Dhatsavan's column and he will tell you where Gamina is being kept. This staff will allow Owyn to cast magic again.