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[[Tibalts Trickery]] and [[Mana Drain]] refund your spell, while [[Red Elemental Blast]] and [[Pyroblast]] can also destroy blue permanents. Its generally worth the investment, even tapping down on Mana Vault or Monolith, as the card advantage if it makes it around the table even once is worth it. Contact | Regrowth/Noxious Revival/Natures Spiral/Eternal Witness/Skullwinder: Beyond the usual uses of being able to re-use ramp or removal, these cards also allow you to use things like Intuition to great effect, tutoring for one of your combo pieces and immediately pulling it back to your hand; they also allow you to cycle through multiples pieces of your deck as youre infinitely cascading, for instance using Hull Breach to annihilate an opponents entire board (necessary against a stax player) before being able to win. For these reasons Im always on the lookout for better tutors, in particular cards that can search out Food Chain, among other cards. Like most of you, I think, I began playing Maelstrom Wanderer because I wanted to cast a lot of big, stupid creatures for free, and smash my opponents for as much combat damage to the face as possible. I just don't want to invest in more Temur cards without knowing what I'm getting myself into. He wont do anything more than ping your opponents for 2-6 damage, but incremental damage is incremental damage. Edit #1: Updated the list to what I have as of 23-06-2016. 09-Oct -2022. Will eventually be replaced with Mystical Tutor. Thanks in advance. Its for this reason I like cards like Hull Breach and Decimate, because it gives us the reach to hit multiple opponents simultaneously, shoring up some of the weakness of what is probably the second-worst color pairing (the first being red/white/black). Date added: 3 days: Last updated: 10 hours: Legality: This deck is Commander / EDH legal. Press question mark to learn the rest of the keyboard shortcuts, https://www.moxfield.com/decks/R_83Q4nuj0GV-LzOFVy6uQ. Remand - This card allows me to either counter an opponent's spell, or put Maelstrom back into my hand and draw a card. Primal Command - This is another tutor used to get whichever creature I need, plus it doubles up as removal for pesky non-creature permanents and stopping me from decking myself. Save. These are pretty typical, but for reference: Tooth and Nail: If unanswered, will win you the game. Youre here because you, like me, recognize the true power of the Maelstrom. Generally you should have enough answers and tutors to put together a general defense, and worse comes to worse, you always have Wanderer himself; a 7/5 can hold its own in combat most of the time, and all it takes is 3 hits. The Planeswalkers: This is the section of the deck that initially started with about 10 cards, and has slowly dwindled down to 3 due to efficiency. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. the Maelstrom deck fails to thrive. This card is a bomb. [[Defense of the heart]] leverages a soft lockdown and instant win if played on the right turn. Ramping to Wanderer was all there was, and if I didnt hit Wanderer early, I probably wasnt winning that game. Also, he's listed as Tier 2 on the EDH Tier List, but there's no list explaining his competitiveness. Privacy statement | Food Chain Again, were not running black or white; were not going to be hitting your Avacyn with Swords to Plowshares or giving anything -X/-Xso we need to dip into artifacts to find our answers. Copied to clipboard. Duplicant: The standard creature-based exile your dude answer. With early versions of the deck that just had Misthollow, it was easy to just grab the Griffin, Foresight and Selective Memory, not only grabbing your combo piece but also making sure that extra copies of the same effect were now off the table - Selective Memory is pretty useless if Misthollow Griffin is already exiled. Being able to wait until the last minute to cast a spell really brings out the Blue player in me, and I have always loved having it down. Youre not focused on casting Wanderer as fast as possible, youre worried about screwing up Zurs mana base. One big issue I see with your deck is that you focus far too much on Maelstrom Wanderer himself. Maelstrom Wanderer Commander (1) 1 Maelstrom Wanderer Creatures (16) 1 Kiki-Jiki, Mirror Breaker 1 Clever Impersonator 1 Deadeye Navigator 1 Greenwarden of Murasa 1 Phyrexian Metamorph 1 Scourge of the Throne 1 Consecrated Sphinx 1 Intet, the Dreamer 1 Pathbreaker Ibex 1 Avenger of Zendikar 1 Balefire Dragon 1 Dragonlord Atarka 1 Palinchron These allow you to cause serious problems for players that otherwise thought they could proceed unimpeded. 7 - 0 Uncommons. The best Commander competition @Hareruya (Japan) 51. Best case, I counter a spell. Articles and comments are user-submitted and do not represent official endorsements of this site. Tutoring for combo pieces at the same time will make it so that you can at some point just untap and win. Keeping people on their toes and making them doubt what they knew about Wanderer made my games almost exceedingly simple. Zealous Conscripts - the final Splinter Twin piece I will talk about, this creature can also help me take entire board states, Now that I've given you a brief description of each card in the deck and what they do, here are the primary combos, Kiki-Conscripts: Kiki-Jiki, Mirror Breaker + Zealous Conscripts - This is the original combo I built the deck around, Infinite Mana: Palinchron + DEN or Food Chain + Misthollow Griffin/Kiki-Conscripts Combo - Helps me cascade through my deck or cast any spell I want. The Counter suite: Mana Drain, Force of Will, Swan Song, Negate, et al. It will definitely stomp out in high powered casual games, but you will see times where 3-5 6 mana cards will be stuck in your hand. Help | Garruk Wildspeaker - Helps untap lands to cast more spells, provides blockers, and, if needed, can make Maelstrom Wanderer stronger with trample to hit even harder. My win rate skyrocketed. Copied to clipboard. Intuition is essentially the same: Other decks that use Intuition, such as Mimeoplasm or Sidisi or Sharuum, truly dont care what hits the grave and what doesnt, because all three cards are beneficial no matter where they go. Since aggro is out of the question for a deck like MW in cEDH, you have to go combo. Complete Comment Tutorial! Review. With the ramping you did in the first few turns, its entirely possible to have a turn 5, 6 or 7 Oops! Date added: 3 weeks: Last updated: 1 week: Legality: This deck is Commander / EDH legal. A second answer to indestructible or otherwise nigh-unbeatable creatures, we can just steal the ones that are a huge threat or otherwise stopping us from going off. We've updated our Terms of Use and Privacy Policy. > Infinite mana and cascades, Maelstrom Wanderer Rarity (main - side) 14 - 0 Mythic Rares. Food chain/squee is self explanatory, but food chain also leverages a lot of value and by experience has about a 80% win rate in combination with animar. Tooth and Nail - Instant Win-Con. Maybe you dropped an early Food Chain that got exiled; maybe somebody hit you with Praetors Grasp and managed to get rid of Deadeye Navigator. Feeds | Worldly Tutor will find any of our creatures, but we cant find Food Chain. you have RRUUGGGGGGGGG (13 mana) in pool. The goal is to cast your commander ASAP. You may opt-out at any time. Feeds | If any of those additional cascades are additional creatures, you can continue on, exiling them for additional mana. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. The additional haste it grants can let a player swing with not only Maelstrom Wanderer the turn its cast but also any . Just need that one artifact gone? Black gives access to the best tutors and removal in the entire game, and Sidisi herself serves as the combo in the command zone that allows the rest of the deck to do its thing. Combo Wanderer has two immediate weaknesses that come to mind: Fast combo/control: Zur, ANT Sidisi, Yisan, Tasigurthese decks can pretty much ignore what were doing as they either develop their own board, or just combo off without caring. How can he hold against other competitive commanders? This will also lead to a fair number of oops, I win scenarios, but can also be led into with any of the numerous three drops. There you go. 50 - 0 Rares. Go for it. The Artifacts: As you can see, the artifacts aren't a large chunk of the deck, and are mostly just the standard ramp package. Discord Server | You can now import it in the MTG Arena client. Once we have infinite mana, we can then cast Maelstrom Wanderer an infinite amount of times, cascading through our entire library. In its place, I put in competitive EDHs best combos for the colors, and I shifted the focus of the deck from cast Wanderer to find the combo. Admin Regen Charts Download / Export / Embed Code. TappedOut.js Blog Widget. Desperate for a land? For those unaware, youll draw your card for the turn, cast Wanderer, and since the card you tutored for is now two cards down, it will either be your first cascade (if the first revealed card is a land), or your second cascade (if the first card is another spell). I feel I don't really have to explain this one, since most of you know what it does, but I will anyways. Nov 25, 2021 Competitive Maelstrom Wanderer EDH. 5,044 reviews #108 of 1,699 Restaurants in Cologne $$ - $$$ German Bar European. Anger of the Gods - Used to clear out the little creatures (there are a ton in my meta) and to make sure that my Maelstrom Wanderer doesn't have to fight a ton of chump blockers since he doesn't have trample. Comments. It doesnt draw the card or otherwise get it into your hand, but the fact that it puts a bunch of unnecessary cards on the bottom and gets you that much closer to an actual win con is totally worth it. This looks like a cEDH deck. Press J to jump to the feed. Maelstrom Wanderer cEDH (Commander / EDH MTG Deck) This collection is out of date, you may click here to see the latest version Maelstrom Wanderer cEDH Commander / EDH RUG (Temur) KrizpMango 0 Group Ordering Land (35) Ancient Tomb Arid Mesa 1x Bloodstained Mire 1x Breeding Pool 1x Cavern of Souls 1x City of Brass 1x Command Beacon 1x Command Tower Garruk Wildspeaker - Helps untap lands to cast more spells, provides blockers, and, if needed, can make Maelstrom Wanderer stronger with trample to hit even harder. This will require TappedOut.js included in your blog. I've been on this subreddit for a while now, and I've noticed that no one (so far as I've seen) has made a primer for the Maelstrom Wanderer, so I decided to work on it. This combo works by exiling the Griffin or Scourge to Food Chain for X+1 colored mana; you use X of that mana to re-cast from exile the Griffin/Scourge, netting a single mana. Food Chain: The majority of the ramp in this deck is creature based to synergize with Food Chain. And cascading once can put a lot of value in your hands but, if it doesnt threaten the win, your opponents can come back. Magic: the Gathering decks for Maelstrom Wanderer. He's fun in the right meta, but a total glass canon. Enablers: The single cards or strategies that can just auto-win the game. Sylvan Library, Frantic Search, and Brainstorm type cards all act to expose more of our library. Sure, there are times when you can hypothetically hit two ramp spells.But even if that's the case it still serves you to cast this powerful commander on the following turn if it dies. You may enjoy playing Combo Wanderer if you: Like having a win condition safe and sound in the command zoneEnjoy interacting/reacting with your opponentsLike when a game ends the same way 90% of the time. People who thought I was ramping to hit Wanderer as fast as possible were shocked when I hit their combos with Spell Pierces and Force of Wills, cards that are traditionally terrible in this deck. Exiling Palinchron for 1U and returning it to play allows to you tap your lands for mana, Palichron then untaps them, allowing you blink it again.etc. This list has suffered in being sort of my back burner list, but its also been the deck Ive had put together the longest; probably more than a year at this point. Kalamax upgrade for Christmas : EDH. The goal is to cast your commander ASAP. My personal information may be used for the purposes defined in the privacy policy. You have RRR, UUU and G (7 mana) in your pool. This annoying message will go away once you do. As such, dont feel bad about using Sylvan Library to full effect, drawing three cards a turn. This is why, for instance, Enigma Sphinx saw a fair amount of usage at first, followed in time by Etherium-Horn Sorcerer and Maelstrom Wanderer, the latter of which quickly vaulted in demand. I'm not a huge fan of that tier list because it ranks commanders based on the commander itself. . Keen Sense - This is a relatively new addition to the deck, but I added it since A) it does go infinite with Niv-Mizzet, the Firemind and B) I like drawing cards. Thanks in advance. Commander / EDH Often, if youve gotten to the late game, something has generally gone wrong. Complete Comment Tutorial! As long as you understand this Maelstrom is fun to play. Copied to clipboard. Fun to watch the first time but gets old if it's the only play option. It's too easy to disrupt his ramp which shuts his plan down entirely, and even the fastest lists which can power him out pretty reliably by turn 5 or 6 do so by sacrificing all their early game interaction to dump all their dorks and rocks onto the board. So what's the communities experience on this commander? TappedOut.js Blog Widget. Part the Waterveil/Time Warp/Walk the Aeons - These are my extra turn cards. Each instance of cascade triggers and resolves separately. Casual This monstrously big, unbelievably stupid powerful card would go on to pretty much encapsulate exactly how I like to play the game for the rest of my Magic career: play big, stupid creatures for as little mana as possible, damn the consequences. Intuition will always, without fail, end up with your tutored card in the graveyard, and youll have to work to get it out of there. And even I will concede the fact that First Sliver is outright better. 13 - 0 Uncommons. Leyline of Anticipation - This was not actually on my radar until I came to cEDH for criticism. MTGGoldfish, Inc. is not affiliated with Wizards of the Coast LLC. Consecrated Sphinx - This creature will paint a large target on your back and itself, but the value gained from it is well worth it. But really, your early game plan involves delaying people, blowing up particularly troublesome artifacts or enchantments, and otherwise tutoring for either lands or combo pieces. I played with this deck for a long time until I finally was at my LGS in Houston, when I came across a competitive player and immediately wanted to finely tune my deck to become more competitive, and that is when I came to you. Your cards dont have to cost a lot of mana to do great things. A quick history of the me and the deck. At MTGGoldfish, we value your privacy. Thanks. I play in a semi competitive meta. Maelstrom Wanderer As Commander As Card Average Deck Maelstrom Wanderer (Decklist) $15.99 $14.73 5.82 TIX 3445 decks (0.158%) Rank #168 Navigation By Theme By Budget All Cheap Expensive Links Moxfield MTGGoldfish MTGStocks Scryfall Average Type Distribution By Fukushima Hirok. You can always play the more traditional Wanderer build and just ramp for the first few turns; that will still benefit you in the end. You can cast it on turn 2 and immediately pull out Misthollow/Scourge and 1 or 2 other cards (usually Selective Memory and/or Foresight), drawing a card, and making sure the second piece of your combo is safe and sound in Exile until youre ready for it. Nature's Claim - Used for disruption since there a lot of artifacts in my meta. the Maelstrom deck generates immense value but cant close out the game and now we have a situation where they can drop bomb-after-bomb. 7) Dualcaster Mage + Sublime Epiphany: Infinite card draw for any player. Create an account to follow your favorite communities and start taking part in conversations. Multiplayer Solid tier 2. My MW deck. I certainly CAN recover from losing a tutored-for card, but its a huge liability and often not worth it. Let's all work together and get Maelstrom Wanderer banned. So there are a few ways to win that were trying to go for at any given point. Frh am Dom. https://www.moxfield.com/decks/d4KPWun9o0yfflaCVNW7ng. You dont particularly care how many times you can do this, as long as you can hit your combo pieces while doing it, because when you combo off, Wanderer becomes free and you can cascade through everything. Essentially I use Maelstrom as a finisher rather than the focus. Omnath, Locus of Mana - Besides being a target for kill spells that might otherwise go to other creatures, he helps store mana for use at a later point in time while buffing himself up. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. If we draw this, then we have a great utility card that can counter, bounce, tap, and draw. r/EDH My modular . Privacy statement | $639. Terms of Use | Going through cards like [[Kioras Follower]]->[[Pestermite]]->[[Fatestitcher]]->[[Zealous conscripts]]->Unearth Fatestitcher -> kiki Jiki But, Vannifar can make simpler plays like tutoring dockside by killing a bird. DMCA requests | Wanderer does not have this weakness, and not only has multiple combos available to it, but the deck isnt reliant on 1 or 2 strategies to win the game. Maelstrom Wanderer (Commander / EDH MTG Deck) This collection is out of date, you may click here to see the latest version Maelstrom Wanderer Commander / EDH* RUG (Temur) JarlBigJohnson Acidic Slime 1x 1x Apex Devastator 1x 1x Avenger of Zendikar 1x 1x Balefire Dragon 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x 1x Dream Halls - Used to abuse Maelstrom Wanderer by ditching a card to cast him, and to combo off if I run out of lands. Suggestions. Other people can view your private deck by using this url, Seems there are no cards in the Acquireboard. Search Bar. This is a fantastic resource. I put in all the usual cards youll see in every other Wanderer deck; Avenger of Zendikar; Rite of Replication; Jokulhaups, Apocalypse,all the other mass destruction spellsand of course dragons, because why not? Out came the dragons, the Jokulhaups, the Avenger. In our build its actually not beneficial at all to drop Wanderer as early as possible. RRUU in pool. Attention! Not bad whatsoever but OP doesn't seem to be adhering to many of the deck building philosophies of cEDH, Maelstrom wanderer - (G) (SF) (txt) (ER)peregrine drake - (G) (SF) (txt) (ER)deadeye navigator - (G) (SF) (txt) (ER)dockside extortionist - (G) (SF) (txt) (ER)Kiki Jiki - (G) (SF) (txt) (ER)Vannifar - (G) (SF) (txt) (ER)Kioras Follower - (G) (SF) (txt) (ER)Pestermite - (G) (SF) (txt) (ER)Fatestitcher - (G) (SF) (txt) (ER)Zealous conscripts - (G) (SF) (txt) (ER)Defense of the heart - (G) (SF) (txt) (ER)Tibalts Trickery - (G) (SF) (txt) (ER)Mana Drain - (G) (SF) (txt) (ER)Red Elemental Blast - (G) (SF) (txt) (ER)Pyroblast - (G) (SF) (txt) (ER)Deflecting Swat - (G) (SF) (txt) (ER)Terror of the Peaks - (G) (SF) (txt) (ER)Gruul Ragebeast - (G) (SF) (txt) (ER)[[cardname]] or [[cardname|SET]] to call. As such, we run a combination of tutor-based ramp and mana artifacts such as Sol Ring, Grim Monolith and the signets. That spell will resolve before you exile cards for the second cascade ability. Reply . You typically cast Maelstrom 4-5 times, getting 8-10 spells for free. Duplicant is a bit expensive, but again, synergizes with Food Chain, gets rid of Eldrazi like a champ, and works well with the other creature-based strategies in the deck. Going infinite with [[peregrine drake]]/[[deadeye navigator]] or [[dockside extortionist]]/deadeye allows for many different outs to win roughly 30 cards and youre guaranteed to cast 2 cards with maelstrom. Boom//Bust - This is used to help destroy everyone's lands so that I can slam down my Wanderer and beat everyone to death while they are recovering from the destruction Will eventually be replaced with Wildfire, Cultivate/Kodama's Reach/Explosive Vegetation - These are just generally great ramp cards that help me not miss land drops as well. Animar: Animar likes playing big dumb creatures. Additionally, our land/artifact ramp comes into play untapped and ready to go, giving us greater ramping abilities, whereas mana dorks require a turn before theyre online. 54 - 3 Rares. Being able to tutor out 2 creatures is wonderful. Early Game: Yes, were still going to ramp. Drop roadblocks to discourage people from attacking you with things like Lotus Cobra, Glen Elendra Archmage, Wood Elves, etc. For instance Lord of Tesserhorn is listed tier 5, but you could easily copy and paste a grixis storm list and be able to compete at tier 1/2. This was one of the first non-combo cards suggested to me, and since I've added it, it has been really helpful. It all depends on how the deck is built. Check out the full decklist here:https://bit.ly/3a65Fh7 Looking to support me and have awesome merch?Click here: https://teespring.com . To any Tier 2 competitive deck, Wanderer was a joke.